Preview of the game Valorant

It’s worth saying right away, I never loved Counter-STRIKE. During the time of computer clubs, while the majority installed a bomb on De_DUST, I used a rocket jump in Quake 3 Arena. There were many reasons for hostility to Contra. Here you have a leisurely dynamics, and strange ballistics, and the opportunity to aim through the fly only on four guns. After that, checkers, Keisiki with the skins for real, as well as the uniformity of what is happening joined this list. Play on one card for more than a dozen years – no, if you please.

Actually, after the announcement Valorant from Riot Games, I had pretty mixed feelings. On the one hand – a clear borrowing of a mechanic CS: GO repelled. On the other hand, the characters’ abilities, optimization, as well as a meticulousness in terms of development inherent in the studio, aroused at least interest. Well, with the third – Twitch records for views, a fired tape of VKontakte from advertising of thematic publics – everything clearly hinted that you could not pass by the game. Actually, I didn’t pass.

At the moment Valorant located at the stage of closed beta testing. However, now you can answer the main questions. Namely: what kind of game is it, how it is played and felt, is she really an illegitimate son Counter Strike And Overwatch (how some headlines are full), whether the game has a future, and whether it is able to captivate those who are not enthusiastic about the mechanic’s “Contra”.

I will try to answer these and other questions on the blog of STOPGAME reviewers in the preview of Valorant.

Valorant – Session competitive heroic first -person shooter, developed by Riot Games forces. Yes, these are those that previously for 11 years worked only on one game, League of Legends. And only recently they realized that there were other genres in Gamdev, and began to immediately work in all. But one universe. Universe of a previously named legend league.

I must say right away, I am not familiar with Lol, so I can’t tell in detail that she has in common with Valorant. A cursory look, they even have different characters. If among you, dear readers, there are rusted in this matter, share the necessary information in the comments. And to me and other readers, they are sure that it will be informative. But I’ll talk about Valorant Like a beginner.

Valorant -This is a fantasy-militaristic setting shooter. T.e. It calmly combines ordinary firearms and magical abilities. Actually, in these abilities, local "mercenaries" are distinguished, of which 10 at the moment. Only 5 characters are immediately available, the rest open.

I will not paint all the fighters. I will only Dream Vegas Casino say that each of them is suitable for a certain role in battle. So, one mercenary is able to make jerks in any direction or climb to heights inaccessible to other characters. Because of what you can always surprise enemies, reaching certain places faster than they. Other mercenaries can explore the situation, as well as find enemies, using either sensory arrows or tracking cameras. Thus, it is possible to track enemies and not let them go to the allies to the rear. Some characters are in every possible way into battle, throwing enemies with grenades, fiery or toxic bombs, and also reduce their visibility with all sorts of flue curtains. If you need to crush enemies, no one can cope better than such classes. Present in Valorant and Hilers who can not only heal themselves or allies, but also resurrect the fallen fighters.

Each mercenary has three usual skills and one – ultimatical. Moreover, one of the usuals is available from the very beginning of the battle, the rest are bought, like weapons, for loans in the purchase phase. But the ultimatum must be earned. Access to Ulta opens up for killing enemies, for collecting special areas on the map, as well as for each round played.

The main skills, by the way, are reusable, but for each fighter this reusability works in different ways-either by rollback, or for a certain number of murders. So no spam with hilk or jerking in Valorant No. And here you can immediately answer the question is whether it is Valorant illegitimate son Counter-STRIKE And Overwatch? About the latter – no, never. The presence of the division of characters into heroes does not mean that this is a clone Overwatch or Team Fortress. Valorant Closer to Rainbow Six Siege In this regard. As in the siege, in the game from Riot Games, the skill is more disposable on the round, and sometimes it is the timely use of the ability that leads to victory. But this is the comparison with the "Sjule" and ends.

In everything else, Valorant – It’s all the same Counter-STRIKE, only in another cover and only with small differences. So, at least at the time of the ZBT, in Valorant Only one mode is a detachment mode 5 to 5. The attacking team must be installed on one of two or three points bomb, the so-called spike. And the team of the protectors must either kill all enemies before the installation of the spike, or neutralize it in time. And so up to 13 victories, where in the middle of the game the teams change places.

Before the start of each round, players are purchased by weapons, abilities and armor. Unlike CS: GO, the purchase lasts more than 15 seconds, so everyone has time. In addition, you can’t immediately run from the start to the opponent base. At the stage of preparation on the map, various passages are closed, thereby dividing the card into three zones – two for each of the teams, and the middle is a neutral territory. And this is honest.

As for the weapons, all it is divided into six categories-pistols, shotguns, assault rifles, machine guns, sniper rifles and machine guns. Yes, weapons in Valorant its, invented, but it is very reminiscent of a really existing. All weapons differ in damage, accuracy, punchiness and rate of fire, so there is something to choose from. Plus, some behave differently in firing mode and through aiming. So, from the hip, the mode is automatic, while when aiming, the mode changes to cutting 3 cartridges. Another difference from CS: Go is that almost the entire weapon, except for pistols and shotguns, has a aiming mode. What is almost the main advantage for me Valorant before Counter-STRIKE. Yes, and the weapon itself sounds and feels more likely, hitting the enemy is noticeable, and from shots to the head of almost any weapon death occurs instantly.

But it’s difficult to get into the head. IN Valorant, As in Contra, the accuracy of shooting depends not only on aiming, but also on the speed of movement of the player. Ideal hits are shooting without movement and in a ramp, while bullets fly in any direction on the run, but not on the target.

Because of this, c Valorant The dynamics suffers. For absolutely all players try to move as little as possible, often stupidly in one place, hide around the corner, waiting for their victim. And to me, being a fan of more dynamic shooters, like the same Blacklight Retribation or Call of Duty, V Valorant Boring and inconvenient. I give me to storm the enemy, hoping to your tactical skills, and not crawl on the courts, catching bullets from all kinds of kemperists. But yes, c Valorant Playing is more interesting than in a similar "case". Again, judging by their own feelings.

That’s what is clearly not in favor of the shooter from Riot Games is local cards. And no, I’m not talking about their number. ZBT, do not forget. This is precisely about their filling. These cards are empty, sterile. There are not enough small things in a decorative nature, such as garbage, effects, scale. Exceptions are teleports on one of the cards that are well diluting gameplay with sudden attacks and ambushes. But these are just exceptions.

It is immediately clear that the cards are licked to the level of ideal for competitive events. So that no one can accuse Frisa’s defeat from the abundance of visual effects or falling into a decorative twig of a tree instead of an opponent’s head. The only reason for losing is the lack of skill or a high opponent skill.

So it turns out that Valorant created exclusively for the competition of all kinds of cybercotlets there. And certainly not for a wide audience who loves to play for the fan. The rollers here are long, the maximum time of the game is 25 rounds of 3 minutes maximum each. This is, to be honest, dohren. Plus, given the local dynamics and ballistics, each fight is tense, annoying, tedious. Of course, that the fan of cs-like games is so familiar, and in Valorant He will be fine, or maybe even fun.

Separately, it is worth saying about the opening of the characters. First, the player is available 5 mercenaries. Additional two open for special tolerances after a couple of rollers. But the rest must be opened for the passage of contracts. And then – exclusively those characters that you want to open. But it is not a fact that you will like this class. But even if you are sure of choosing the future fighter, you have to grind not a few. Yes, the passage of daily tasks is slightly accelerated, but there are only two of them, and they are performed in one battle. Perhaps, over time, some achievements will be introduced into the game, trials, for the implementation of which additional experience of the contract will be given. But for now – grind, grind, and once again grind.

So we have? Valorant cannot be evaluated on the one hand. After all, as is happening in most cases, the opinion is both objective and subjective. After all, if you evaluate the game sensibly, not biased, then this is very expensive, polished to the smallest detail, a competitive game, with an excellent balance, with pleasant shooting, with the presence of Russian voice acting, and with perfect optimization. But at the same time, not everyone likes similar games, with such leisurely dynamics, long matches, slow pumping, and the dependence on the study of each weapon, each corner of the card, or in simple language, on her existence.

A player who is unacceptable to local rules who do not even forgive small mistakes will get tired very quickly and nervous. And certainly he will not have fun. However, if some high-level CSGO player, who has thousands of hours of battles on De_DUST2, gets into the game, then the fan is provided to him, at least thanks to a variety of characters or a feeling of shooting. And if we consider Valorant, as a means of conquering e -sports heights, this is the perfect option.

As it were, Valorant will spread free, so nothing will prevent the game at least try. And there it is already to decide whether the game of your time is worth. Personally, I hardly want to return to the game daily. And certainly not alone.
And how do you feel about Valorant You, dear readers? Have you played within the framework of the ZBT, do you wait for the game, or do you like other projects? Maybe you just do not care? Share your opinion in the comments.

But for now, by Valorant At the moment, everything. See you on the next blogs, but already on other games.